Wood for the Trees

Wood for the Trees


• Ludum Dare 35

• made within 3 days in April 2016

• C#/Unity, Photoshop, Blender, ProcTree

Additional credits

► Paul Hanisch (music)

Ludwig Hanisch (music)




Entry page


Post mortem

This is a very personal game, about family relationships. It also features a unique location-wrapping game mechanic, similar to my roguelike “Me Against The Mutants”.

Don’t watch this video if you don’t want to see spoilers.

I generated the trees in the game with ProcTree, a procedural tree generator by Sol_HSA.

Screenshot 1 Screenshot 2 Screenshot 3 Screenshot 4 Screenshot 5 Screenshot 6 Screenshot 7 Screenshot 8