Vampire stealth game
• made within 48 hours in April 2012 + several days polishing
► Jana Reinhardt (art direction, 3d models, additional game design)
► Ludwig Hanisch (music)
► EgoAnt (initial idea)
Made for the first Indie Buskers jam, where we participated with several other indie game developers. Together, we created small games over a weekend and gave them to anybody who paid a small tip.
EgoAnt’s idea was “It might be cool to have a game where you control objects to block sunlight to create a path of darkness - so that a vampire can get to their intended victim.”