• Ludum Dare 35
• made within 3 days in April 2016
• C#/Unity, Photoshop, Blender, ProcTree
► Paul Hanisch (music)
► Ludwig Hanisch (music)
This is a very personal game, about family relationships. It also features a unique location-wrapping game mechanic, similar to my roguelike “Me Against The Mutants”.
Don’t watch the following video if you don’t want to see spoilers.
I generated the trees in the game with ProcTree, a procedural tree generator by Sol_HSA.